• Blockout level

  • Build level mechanics

  • Test functionality

  • Create tasks and track work progress

Unannounced Title

Lead Level Designer and Producer

Role Responsibility and Tools

  • Unreal Engine 5

  • Research level and create documentation

  • Create level map layouts

  • Lead other designers

Research

Nisbet talks about different methods to highlight points of interest, such as lighting and environmental details, to direct players to a focal point (Nisbet, 2016). The swamp level has different paths leading around the area for the player to explore, but the main path has a long line of statues that the player will be directed towards from all the environmental details (Mars Games, n.d; Nisbet 2016). There is also a foggy look to reduce visibility so the player can only make out large objects easily, such as the temple (Mars Games, n.d; Nisbet 2016). The use of these different environmental details will lead to a more immersive and engaging experience without having to take away from the player’s realism (Mars Games, n.d; Nisbet, 2016).

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Unannounced Title - Steamboat Dock

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Unannounced Title - Castle Level Layout